Game Theory: Michael Rees + Bradley Rubenstein
Bradley asks a series of questions and I try my hardest to avoid them. The interview was conducted over several months. I drove Bradley a little crazy with all the edits I continued to make. Here's the intro blurb!!
New York, Dec. 2012: Michael Rees is a New York artist. His first New York show at 303 opened in the early 90's. Then, as now, his work displays humor with a reflective conflation of the psychosomatic, the automatic source of language and its programmatic development. He has worked widely developing animation, sculpture, installation and interactive media. As of late his interest in the object grows through collaboration, humor and language examined through a collision of medias. Upcoming projects include a work for Out of Hand: Digital Fabrication in Art and Design at the Museum of Art and Design in New York. Bradley Rubenstein and Michael Rees were represented by Universal Concepts in New York and have collaborated on several projects and exhibitions together, most recently in an upcoming print edition through Rutgers University Print Department. This interview was conducted via email from March 2012 through December 2012.